Wednesday, February 20, 2019

Futuropolis

Futuropolis
by Robert Sheckley
A & W Visual Library
1978



'Futuropolis' was published in November, 1978. It's a 10 x 10 " trade paperback book.

It's another of those rather obscure 'sf-plus-art' books that emerged during the 70s; it bears resemblance to titles like The Immortals of Science Fiction, Spacecraft in Fact and Fiction, and Planet Stories.



Its four chapters loosely are grouped around the concepts of the city as a dystopia; the city in space; the city as a mobile construct; and the utopian city of the future.



The book provides color and black and white illustrations, many drawn from sci-fi art for UK paperbacks of the 70s. There's also a surprising amount of material taken from issues of Metal Hurlant, which at the time was known primarily to U.S. readers as the French magazine from which Heavy Metal had spawned.



These illustrations are accompanied by text from well-known sf author Sheckley. It's fair to say that Sheckley didn't put much effort into this project; his entries have a facetious quality that makes clear he saw this project as a chance to make a little extra income, nothing more. 



The chapter about cities in space devotes considerable attention to a topic that was quite trendy in the late 70s and early 80s: Gerald K. O'Neill's The High Frontier and its wishful  imaginings of space stations designed to accommodate Earth's surplus population, as well as 'beaming' solar energy to the mother planet in order to solve the Energy Crisis. 

Predictably, Sheckley pays homage to James Blish's Cities in Flight sf series.
I usually look to books of this type to provide some insights into 70s sc-fi novels, comics, or even films, that I have not previously noticed. But, with the exception of some excerpts that remind us how well-written and illustrated European sci-fi comics of the postwar era were, 'Futuropolis' never really fulfills its promise to provide a detailed overview of science fiction's treatment of the city. 



Too much space is devoted to filling out the page count with tangential material; for example, attention is paid to concepts coming from an obscure, London-based, avant-garde association of architects, called 'Archigram'. During the 60s, Archigram released designs for 'futuristic' constructs such as the 'cushicle':


Other designs from Archigram get coverage, such as a city constructed to be movable in the manner of a giant insect. These 'whimsical' topics really belong more in the pop-art realm rather than the sci-fi realm. 



Elsewhere in the pages of 'Futuropolis', Sheckley discusses Disney World's idealized version of the future city, as well as Disney World in Orlando and the Epcot center, which in the late 70s was being hyped as the 9th wonder of the world. If you're like me and you'd rather vacation in Newark or Detroit than any Disney theme park, then you're obviously not going to be too impressed.



The verdict ? 'Futuropolis' is something of a dud. Unless you're a particularly ardent collector of 70s sci-fi picture books, you are going to want to pass this one by.  

Monday, February 18, 2019

Sticking it pre-order

Sticking it to the Man
now available for pre-order


Via a February 11 post at the Pulp Curry blog, I've learned that the latest illustrated overview of pulp fiction and pop culture from Australian writer and critic Andrew Nette, Sticking it to the Man, is now available for pre-order at amazon.

The book is scheduled for an August 1, 2019 sales date.

It's a 'massively expanded' version of a book Nette first published in Australia in 2012 (which was, of course, next to impossible to get here in the States - a sad reality for just about any book published in Australia).



Given how much I enjoyed Nette's 2017 volume Girl Gangs, Biker Boys, and Real Cool Cats, Sticking it to the Man definitely will be on my Summer of 2019 acquisitions list......














Friday, February 15, 2019

Book Review: Maynard's House

Book Review: 'Maynard's House' by Herman Raucher

2 / 5 Stars

‘Maynard’s House’ ( 262 pp) was published by Berkley Books in September 1981. The cover artist is uncredited.

As the novel opens, it’s the Winter of 1972/1973, and a young Vietnam War veteran named Austin Fletcher is travelling to Belden, Maine, where he has inherited the home of a deceased fellow soldier: Maynard Whittier.

Fletcher is a callow and self-centered individual who is completely unprepared for life in the snows and cold of the Maine wilderness, but trapped in a kind of existential anomie, he nonetheless proceeds to take occupancy of Maynard’s House. Fletcher gradually arrives at a kind of stumbling familiarity with living a 19th century existence, one requiring the use of an outhouse, a dependence on a stockpile of canned goods, and the absence of both telephone and electricity.

The locals believe the house to be haunted, and there are rumors of long-ago atrocities linked to witchcraft. Fletcher gradually becomes aware that some of the bumps and creaks he hears in the house in the still depths of the Winter nights may have a supernatural origin.

As the season wears on, strange things begin to happen…………things that will culminate in a confrontation that Austin Fletcher is poorly equipped to survive………..

At the time ‘Maynard’s House’ was published, author Herman Raucher was a well-known and successful novelist (The Summer of '42). However, basing a 262 page novel on a plot involving a man and his haunted house is a formidable task for even a skilled author, and the book suffers from a surplus of padding in the form of internal monologues, the reading of Maynard's personal diary, encounters with Maine eccentrics, etc.

It’s also clear that Raucher took the easy path to lending momentum to the narrative, via the expedient of inserting plot developments that may be ‘real’ scares, or, just as likely, phantasms derived from the increasingly poor mental state of Austin Fletcher.

Having labored to create an atmosphere of growing tension and menace through the first 20 of the novel’s 24 chapters, Raucher necessarily was obliged to craft a denouement that justified this elaborate narrative scaffolding. But in my opinion, the final chapters of ‘House’ are the weakest. Raucher piles on one horror cliché after another, leaving the reader with a mess of possible interpretations (none of which I found very convincing) for the spooky goings-on.

The verdict ? Only the most avid collectors of Paperbacks from Hell are going to want a copy of ‘Maynard’s House’. All others can leave this one on the shelf.

Wednesday, February 13, 2019

The Warriors February 1979

The Warriors
released February 9, 1979


On September 13, 2015 some of the cast members of The Warriors convened at a fan fest on Coney Island, and were filmed riding the subway and greeting fans on the boardwalk.


Video footage of The Warriors: Last Subway Ride Home is available here.

Tuesday, February 12, 2019

'Thoughts of Movin On' by Brad Johanssen

'Thoughts of Movin' On'
Album cover art by Brad Johannsen
For the album by 'Lighthouse'
1971


This is another of the album covers for the Canadian rock band 'Lighthouse' for which Brad Johanssen did the artwork.

(My posts for Johanssen's other works are here and here.)

Sunday, February 10, 2019

Book Review: The Dream Millennium

Book Review: 'The Dream Millennium' by James White

2 / 5 Stars

'The Dream MIllennium' first appeared in serial form in Galaxy magazine in 1973. This Ballantine Books paperback version (217 pp) was released in June 1974. The cover artwork is by John Berkey.

John Devlin is the captain of a un-named colony ship, dispatched at one-quarter lightspeed from a 21st century Earth afflicted with overcrowding, pollution, and rampant violence. While most of the two hundred people aboard are destined to spend the one-way voyage in cryosleep, Devlin is awakened at periodic intervals in order to assure the ship's AI that prolonged freezing hasn't converted him - and by extension the other passengers - into a Corpsicle.

Devlin also is awakened in order to make decisions about the potentially habitable worlds the ship is passing on its predetermined course. With each system that is rejected for one reason or another, the passing centuries bring closer the year - the Millennium of the novel's title - when the ship's infrastructure will fail from age and use, so Devlins' decisions are not lightly made.

But as the novel opens, Devlin is increasingly troubled by a phenomenon he has never encountered. For his stints in cryosleep are filled with vivid dreams, dreams of his days as nonhuman organisms at the lower end of the evolutionary scale. 

With each passing century spent in cryosleep, the dreams are becoming more and more disturbing............and Devlin is left wondering: is he being manipulated by some devious psychological programming emplaced in his subconscious prior to departure ? Or has the ship's AI decided, for its own purposes, to infect its human cargo with a creeping derangement ? Or is the entire experience simply a vivid hallucination.........and the ship has never even left the ground ? 

As the one-thousandth year of the voyage draws closer, time is running out for Devlin and his mission.............

For me, 'Dream Millenium' is an unsuccessful mixture of hard sf and soft sf. 

The portions of the novel that describe the technological and physiological challenges inherent in a lengthy interstellar journey are certainly believable, and reflect well on White's status as a specialist in the sub-genre of 'medical' sf.

However, the plot tends to devote most of its length to laboriously recounting the dreams that John Devlin experiences while in cryosleep...........and reading about someone else's dreams is not something I find all that exciting. 

Unfortunately White compounds the problem by having Devlin's waking hours preoccupied with recollections of his life on the dystopian Earth he has left behind. The impact of burdening the plot with exposition both about dreams, and about recollections, gives the narrative an overwhelmingly passive quality that lost its appeal with each successive chapter.

I actually came close to giving up on the book when a 'flashback' conversation between Devlin and one of the ship's designers, about the criteria by which the crew were selected for the mission, went on for 8 pages............!

The closing chapter provides a 'scientific' explanation for the 'dream millennium'. I won't reveal any spoilers, save to say that the rationale struck me as less than convincing.

The verdict ? Although 'The Dream Millennium' tries to meld the humanistic stylings of the New Wave Movement within a hard sf subtext, the effort never really comes together in a satisfactory manner. My recommendation is to pass this one by.

Thursday, February 7, 2019

Teddy Choppermitz

Judge Dredd in 'Teddy Choppermitz'
from 2000 AD prog 760 (December 7, 1991)


I thought 1990's Edward Scissorhands was one of the most overrated movies of the decade. The whole 'tormented but saintly Goth' presentation was tedious and cheesy.

Leave it to the staff of 2000 AD to come up with a great satire, as they always do. No touchstone of American pop culture is safe around those guys. They simply have no reverence for Art !

I give you: 'Teddy Choppermitz' !

Monday, February 4, 2019

Real Deal Comix


Celebrating Black History Month 2019

Real Deal Comix 
by Lawrence Hubbard and H. P. McElwee
Fantagraphics, 2016



Here at the PorPor Books Blog we like to celebrate Black History Month by reading and reviewing a fiction or nonfiction book that illuminates the experience of Black America.

For Black History Month 2019, we showcase Real Deal comics. Be warned, though: some people may find this book offensive. 

In the late 1980s, two young black men who worked together at the California Savings and Loan building in Los Angeles discovered a mutual love for comics.  Lawrence 'Raw Dawg' Hubbard and Harold 'H. P.' McElwee decided to team up and produce their own comic book, one that depicted characters drawn from their observations of street life in L.A.


According to Hubbard, they submitted their prototype first issue to Marvel comics, and got back not a standard-issue rejection letter, but a typed letter that stated that their comic book was 'fucking insane', and 'we loved it', but also, 'Sorry, we can't use it'.


Hubbard and McElwee decided to take advantage of the boom in Indie Comics then taking place and wound up paying out of pocket for the print run of their first issue, which hit the stands in 1990. The reception was favorable enough for the duo to publish another 4 issues of Real Deal by 1996. 


In May, 1998 H. R. McElwee, only 43 years old, died of a heart attack. Using scripts written by McElwee before his death, Hubbard went on to publish Real Deal numbers 6 and 7 over the ensuing 19 years. Issue 8 was published in 2018 by Fantagraphics.  


I remember seeing issue 2 of Real Deal on the shelves of my indie comics dealer in the early 90s and eagerly reading it cover to cover. Those 1990s issues of the comic offered a lead story featuring 'G.C', a middle-aged black man who dressed in 70s style and had a habit of provoking bloody mayhem at the drop of a pin. The backup stories included 'The R Team', about an all-black commando team that took no prisoners, and 'Planet Dregs', a sci-fi strip. 

Hubbard has said that Real Deal is about 'Urban Terror' : 

Each story depicts the everyday struggles of the urban dwellers who strike out at each other out of the futility poverty and illiteracy brings them…………..These people live on the edge of a precipice with a kill or be killed foundation.


With the early issues of Real Deal long out of print and fetching steep prices, this Fantagraphics compilation of the first seven issues is a great way to get acquainted with one of the most provocative comics of the 90s. Like everything from Fantagraphics, it's a well-made hardcover book with the comics printed on glossy paper. Along with the contents of each issue of Real Deal, this compilation features reproductions of the color covers; color pinups; and a history of the comic, written by Hubbard.

In keeping with the concept of the 'Real Deal', these are comics that offer no excuses in their depiction of ghetto mayhem. Hubbard and McElwee infuse their tales with graphic violence and the darkest of humor. One panel will have you wincing, the next, laughing out loud.


Accompanying G.C. in his assaults on all comers are D.J. 'Rappin' Sammy; ex-con Chino Bill; G.C.'s homeboy, 'Ace'; and the mysterious 'Hooded Mack'. Providing comic relief is G.C.'s long-suffering wife, 'Poot-Butt'.


Used copies of 'Real Deal Comix' can be found at your usual online retailers for under $20, and brand-new editions for $26. 

If you want to see a comic that brings the urban violence of early 1990s L.A. as much to life as the Gangsta Rap of NWA, then you'll want to order a copy.


Friday, February 1, 2019

Burton and Cyb: The Tourist Business

Burton and Cyb
'The Tourist Business'
from Heavy Metal Havoc, 1995


'Burton and Cyb' stories that had originally appeared in Spanish in the magazine Zona 84 in the 1980s were still being translated into English and republished in various editions of Heavy Metal in the early- to mid- 1990s. 

They were actually among the best stuff to appear in those issues of Heavy Metal, which by that time mostly was preoccupied with churning out softcore porn. 

Here's another little gem from a 'special' edition of Heavy Metal on the newsstands in 1995........looks like our boys are setting up the overseers of an Italian piazza........