by Justin Marriott
Interestingly, unlike the smaller sizing usually deployed for Marriott’s ‘bookzines’, ‘Battling Britons’ opts for a 8 ½ x 11 inch sizing (refer to my photograph for a side-by-side comparison).
SO....what's a PorPor Book ? 'PorPor' is a derogatory term my brother used, to refer to the SF and Fantasy paperbacks and comic books I eagerly read from the late 60s to the late 80s. This blog is devoted to those paperbacks and comics you can find on the shelves of second-hand bookstores...from the New Wave era and 'Dangerous Visions', to the advent of the cyberpunks and 'Neuromancer'.
‘Black Glass: The Lost Cyberpunk Novel’ (310 pp.) was published as a trade paperback in November 2008 by Elder Signs Press, a since-defunct small press / vanity press publisher.
In an essay written in 2009, John Shirley relates that in the early 80s he and William Gibson had a meeting with an anonymous Hollywood director about making a cyberpunk-themed movie using a script, tentatively titled ‘Microchip’, that Shirley and Gibson had conceptualized. The movie deal never came through and Shirley didn’t pay much attention to ‘Microchip’ until 2007, when he decided to revise it and publish it as ‘Black Glass’.
In Shirley’s words,
I just had to update its tech, environmental and cultural references and recognize that my pulp-inflected metaphor may be at the pop end of art, but it’s vitalized by the pointed honesty of its symbols.
‘Black Glass’ is set in the near future, in a dystopian USA where corporations, rather than politicians, run things......and society is divided into the Haves, and the Have Nothings. As the novel opens, Richard Candle, a former L.A. police officer, is being released from prison, where he was serving a four-year sentence under the aegis of ‘UnMinding’, a sort of reversible lobotomization designed to make inmates cooperative and compliant.
Candle went to prison to take the fall for his brother Danny, a dissipated punk-rocker who made the risky decision to try and profit off the theft of high-value software from the powerful Slakon corporation. Knowing Danny couldn’t survive a stint in the pen, Richard sacrificed his own career and good name………and four years of his life.
With Richard now free, Terrence Grist, the odious CEO of Slakon, orders Candle to be trailed by a team of operatives in hopes of recovering the stolen software. As the novel unfolds, Candle negotiates the trash-strewn, polluted slums of L.A. and their louche denizens. His goals: find a way to wean his brother off an addiction to Virtual Reality; make some badly-needed money on the online black market; and find the stolen software and use it to keep Slakon at bay.
Or better yet, use the software to take Slakon, and Terrence Grist, down and out………
I found ‘Black Glass’ to be a three-star novel. The things that Shirley did well in his cyberpunk novels and short stories from the 80s and early 90s - atmosphere, characterization, an authentic 'street-level' perception of the cyberpunk milieu - are present and accounted for in 'Black Glass' :
Rack Nidd wasn’t happy to see Danny Candle. Danny could tell by the way the robot scorpion on Rack’s left shoulder was rearing up and chittering warningly……Rack just stood there in the doorway of his loft, twining a long piece of his greasy hair with his finger. He didn’t have much hair to twine; he had a disease that made his hair prematurely gray and patchy; what there was grew out all droopy long from the patches. His grimace was patchy too; he was missing every third tooth.……Rack Nidd wasn’t his real name, of course. He’d once owned a nu-punk aggregate site, before going into illegal VR: Arachnid Recordings. He stood there, now, pot-bellied, all but naked, wearing only a pair of vintage boxers shorts with some cartoon on them from an earlier era. A yellow cartoon kid with a pincushion head was saying “Ay Caramba !” on one of the boxer’s panels. Rack’s Japanese thongs completed the picture; the rank smell completed the experience.
Where 'Black Glass' suffers is in its plotting, which tends to meander. Too often, the narrative veers into tangents that lengthen the novel, but don't contribute all that much to it; for example, a segment in which Richard Candle communes with his Buddhist Master could have been excised without penalty, as could multiple, redundant segments designed to display the villainy of Terrence Grist. And the denouement of 'Black Glass' relies on a plot development to ensure that all the loose ends get tied up, a plot development that I found gimmicky and contrived.
The verdict ? Fans of Shirley's cyberpunk works of the 80s and early 90s likely will find 'Black Glass' rewarding despite its plotting deficiencies, but honestly, I can't see many younger fans of the genre, who have been reared on the careful wordsmithing and plotting of contemporary cyberpunk books (such as William Gibson's 'Blue Ant' novels, or the novels of Paolo Bacigalupi) eagerly diving into 'Black Glass'. This is one for the Old School readership.
Every Now and Then......
........I discover that my website provides a 'blurb'.
So it is in the case of this DAW book from 2013, where my review was used to fashion a back cover blurb......
Certainly this is every blogger's aspiration (?!)
For April 2021, we'll be reviewing five novels that represent 'modern' cyberpunk.
This of course begs the question: what do I mean by 'modern' cyberpunk ?
Well, if we use William Gibson's novels as a guide for both thematic and publishing histories, I would call the 'Sprawl' trilogy (Neuromancer, 1984; Count Zero, 1986; Mona Lisa Overdrive, 1988) first-generation cyberpunk.
The 'Bridge' trilogy (Virtual Light, 1993; Idoru, 1996; All Tomorrow's Parties, 1999) represents second-generation cyberpunk.
And the 'Blue Ant' trilogy (Pattern Recognition, 2003; Spook Country, 2007; and Zero History, 2010) represents third-generation cyberpunk.
So 'modern' cyberpunk is represented by novels published during the second- and third- generations of the genre, i.e., during the period bounded roughly by the mid-1990s to the mid 2000s.
The five novels being reviewed all share some themes common to modern cyberpunk. For example, there is a healthy regard for paranoia, as every transaction - purchases, phone calls, and emails - is recorded, and even walking on the street is documented by closed-circuit television cameras (The Traveler, Whole Wide World).
Another prominent theme is the advent of megalomaniacal AIs or supercomputers (The Deus Machine, Black Glass, Daemon). Misuse of biotechnology is showcased in The Deus Machine, and also features in The Traveler.
And overarching all these themes is the grander theme of dehumanization at the hands of faceless, all-powerful corporate entities.
One thing's for sure: the five books pictured above all are lengthy. The Deus Machine is over 500 pp. long, Whole Wide World is 376 pp. long, Daemon is 640 pp. long. Sci-fi novels published during the interval from 1968 - 1988 rarely were that lengthy.........Dhalgren was the exception, not the rule. It's an indication of how much has changed since the days when it wasn't unusual for a sci-fi novel to be under 200 pages in length.............